CONTROLS

  • WASD - Camera Movement
  • LMB -  Interact/toggle markers.
  • RMB - Delete Markers, drag to draw arrow
  • ESC - Menu

All units can only move to adjacent tiles orgthogonally

Learn more about your specific tools by checking out the operations manual on the table in-game

DESCRIPTION

WELCOME ABOARD, ADMIRAL. Few have the technical skill needed to command the DSS Dreadnought. Fewer still have the iron resolve needed to face such overwhelming odds.

Our forward screening fleet has been scattered by enemy forces and is under attack. The enemy is using advanced signal jammers to disrupt comms and move undetected. Worse still, our supplies are limited, so you must be both efficient and effective with your equipment usage. We’ve approved use of our recon facilities, as well as our turrets if need be. Remember, information is our greatest weapon. But be warned, the battlefield can be unpredictable, and a radiation storm looms over the horizon…

We know the stakes are personal for you, Admiral. Make your motherland proud. Dobrichnostan salutes you.

SOUNDTRACK

https://untitled.stream/library/project/FolIVERqNWYG7K6nwMnnQ

CREDITS


This Game was made in 72 hours as part of the Fall 2025 UW Jam. 

Awarded Best Game Overall with 1st in Gameplay, 2nd in Creativity and 3rd in Style & Presentation.

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