
Seas of Static
A downloadable game
DESCRIPTION
WELCOME ABOARD, ADMIRAL. A world choked by the fallout of a decades-long nuclear conflict continues to act out the motions of this war whose onset is remembered by none. As economies collapse and supplies falter, nations recommission relics of old wars. You captain the Dreadnought, an ancient warship retrofitted with a fission reactor. Serving as the long arm of the Empire’s navy, you hunt your nation’s foes into the marine graveyard known as the Seas of Static.
In this game of methodical turn-based deduction, gather fractured info through a tactile interface, collate it on your battle map to pinpoint enemy positions, then bring your mighty arsenal to bear.
LINKS
Wishlist Seas of Static on STEAM
Listen to the SOUNDTRACK
TEAM
- Jasmine Ju: 2D Artist, Animator
- Leif Clark: 3D Artist, Programmer
- Liam Suter: Lead Programmer
- Matthew Zhang: Programmer
- Sameer Usman: Music, SFX
- Stephen Tang: Programmer
- Weston McNamara: Programmer
This game (at the time called Dreadnought) was originally made in 72 hours as part of the Fall 2025 UW Jam.
Awarded Best Game Overall with 1st in Gameplay, 2nd in Creativity and 3rd in Style & Presentation.

| Updated | 27 days ago |
| Status | Released |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Matthew Zhang, Gaphix, Weston McNamara, Liam Suter, tangerine238, roastrice, Leifu |
| Genre | Strategy |
| Made with | Unity, Blender |
| Tags | 3D, Atmospheric, First-Person, No AI, Singleplayer, Tactical, Unity, War |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Soundtrack |
| Content | No generative AI was used |

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